BoXiKoN was designed to be a simple as possible to play. Some of
the most successful video games have had the most simple rules, from the
earliest game of Pong to the more recent game of Tetris
and the modern day success of Bejeweled.
The basic idea is to move the shapes out of the shape dispenser and into the
game grid. Each shape can be rotated before being placed in the grid. Once
a shape is placed in the game grid it can not be moved. Position shapes
to form solid vertical or horizontal line. When a solid line is formed, the
blocks forming the line will be removed.
The shape dispensers will slowly fill up; you must move the shapes out into the
game grid to make room for new shapes. If a new shape is set for release and there
are no spare dispensers, a Blocker will appear in the game grid. In the picture on the
right you can see a Blocker. The Blockers obstruct the formation of solid lines
so they must be avoided at all costs!
In the later stages the game grid will start to build up with blocks and it will
become difficult to make solid lines with the more complex shapes. At this point
the Bombs will start to appear. The Bombs appear as part of a regular shapes and
are placed into the game grid in the same way as the usual colored blocks. The
Bomb is triggered off when caught up in a solid line. The Bombs explode clearing
a large section of the game grid. The Bombs can also be used to clear away unwanted